Another Copic Marker Use

It’s a long story, but the short version is Alysha schooled me on using a highlighter to generate roughs before inking it. It didn’t take long for me to swap the highlighter for a Copic Sketch marker (N2 Neutral Gray No. 2).  Meaning now I can produce roughs faster, as pencil ultimately requires erasing, and it’s a blast building on the grays for a more refined look.

Here’s an quick example of how to play in the same manner. Just start by laying down however many lines as you like.

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The above represents a “whatever” approach. Meaning you don’t have to necessarily produce a discernible image as much as simply laying down enough information to help guide. So if it makes sense to you it’s all good.

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Next, just capture/trace the lines you feel are most fitting. While I normally use a Sharpie (for speed) the above was done with a brush pen. Again, use whatever feels right.

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Here’s how to take it further digitally. The above scan (grayscale @ 300 dpi) was opened in PS, Levels chosen, White Point within Levels selected, and one tap given to a gray strokes.ud_130407d

Here’s the results of altering the white point. The gray or highlighter strokes vanish -depending on the intensity of gray selected of course.ud_130407e

And here’s how I played with it in PS after applying my “Prepping Lineart Action.” Honestly, there’s literally so many directions available at this point…it really depends on your project’s needs or personal preference. For example, taking the above just alil’ further…

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…this the same file as the above with two minor tweaks. Note the action mentioned above provided a “Lineart” layer. By default that Layer is unlock. Well, with “Lock Transparent Pixels” selected the “Lineart” layer was filled with a weathered brown tone. Because of the “Lock Transparent Pixels” option only the lines were affected. Next, an “Adjustment Layer” was Masked to the Layer holding the colors and…well…blam.

 

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Lastly, here’s what it’s like layering the grays (N2, N4, N6) prior to adding alil’ Sharpie work. All that to say…this process is too much fun IMO.

 

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